STEAM Certification
Purpose: The STEAM Certification highlights the efforts of students who demonstrate a passion in the STEAM field through their coursework and extra-curricular activities. Certification is a four-year experience culminating in a portfolio submission. Upon completion of the required activities, students will be honored at the Academic Awards Ceremony with a STEAM certificate.
Requirements:
- 4 years of Math courses
- 4 years of Science courses
- 1 Technology Course
- Courses Included: AP Classes, Animation, Computer Programming I, Film Making, Game Design, Intro to Engineering, Journalism, Robotics, Video Editing, Yearbook
- Business courses and Tech and Comm do not satisfy this requirement
- 1 Fine and Performing Art Course
- Courses Included: Fine Arts: AP Classes, Architecture Design & Drafting, Ceramics I & II, Drawing/Painting, Photography I, Portfolio Development, Independent Studio Ceramics, Visual Communication
- Performing Arts: AP Classes, Band, Concert Choir I, Guitar Techniques, Liturgy Choir, Music Theory I, Percussion Techniques, Theatre Performance II, II, IV
- Fine Art I, Foundation Art, Music Appreciation, Theatre Performance I, do not satisfy this requirement.
- Participation in a STEAM club for 2 years
- Clubs Included: Architecture Club, Art Club, Ecology Club, INTERAlliance, Photo Club, Podcast Club
- Other community sponsored STEAM clubs may be included
- Participation in STEAM speaker event
- 1 Speaker per semester
- Must include a reflection in portfolio
- May include an all-school assembly or lunchtime or after-school speaker
- Shadow Experience
- Shadow someone in a STEAM field
- Must include a reflection in portfolio
- Portfolio
- Completed and submitted by April 15 of your Senior year
- Completed in Schoology
- Must include artifacts from each speaker and club
- Key questions:
- Summary: Describe two times throughout the STEAM certification that you took thoughtful risks, engaged in experiential learning, persisted in problem-solving, embraced collaboration, or worked through the creative process.
- What cross-curricular connections did you make among the STEAM courses you took?
- From any of the STEAM activities, what was a real-world application that stood out to you and describe how this real-world application will be useful in your future.
Students may petition for a waiver of some requirements if they demonstrate commitment to STEAM principles in another activity. (e.g., Eagle Scout project)