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STEAM Certification


STEAM Certification

Purpose: The STEAM Certification highlights the efforts of students who demonstrate a passion in the STEAM field through their coursework and extra-curricular activities. Certification is a four-year experience culminating in a portfolio submission. Upon completion of the required activities, students will be honored at the Academic Awards Ceremony with a STEAM certificate.


  • 4 years of Math courses
  • 4 years of Science courses
  • 1 Technology Course
    • Courses Included: AP Classes, Animation, Computer Programming I, Film Making, Game Design, Intro to Engineering, Journalism, Robotics, Video Editing, Yearbook
    • Business courses and Tech and Comm do not satisfy this requirement
    • 1 Fine and Performing Art Course
    • Courses Included: Fine Arts: AP Classes, Architecture Design & Drafting, Ceramics I & II, Drawing/Painting, Photography I, Portfolio Development, Independent Studio Ceramics, Visual Communication
    • Performing Arts: AP Classes, Band, Concert Choir I, Guitar Techniques, Liturgy Choir, Music Theory I, Percussion Techniques, Theatre Performance II, II, IV
    • Fine Art I, Foundation Art, Music Appreciation, Theatre Performance I, do not satisfy this requirement.
    • Participation in a STEAM club for 2 years
      • Clubs Included: Architecture Club, Art Club, Ecology Club, INTERAlliance, Photo Club, Podcast Club
      • Other community sponsored STEAM clubs may be included
      • Participation in STEAM speaker event
        • 1 Speaker per semester
        • Must include a reflection in portfolio
        • May include an all-school assembly or lunchtime or after-school speaker
        • Shadow Experience
          • Shadow someone in a STEAM field
          • Must include a reflection in portfolio
          • Portfolio
            • Completed and submitted by April 15 of your Senior year
            • Completed in Schoology
            • Must include artifacts from each speaker and club
            • Key questions:
              • Summary: Describe two times throughout the STEAM certification that you took thoughtful risks, engaged in experiential learning, persisted in problem-solving, embraced collaboration, or worked through the creative process.
              • What cross-curricular connections did you make among the STEAM courses you took?
              • From any of the STEAM activities, what was a real-world application that stood out to you and describe how this real-world application will be useful in your future.

Students may petition for a waiver of some requirements if they demonstrate commitment to STEAM principles in another activity. (e.g., Eagle Scout project)

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